Building Knowledge Management products

You may want to start by reading part 1 of the series: What is Knowledge Management and why should you care? Our users are our colleagues. Whether they are working in games, human resources or IT, they require an entire ecosystem of products to help them access the knowledge they need. What are the products? … Continue reading Building Knowledge Management products

What is Knowledge Management and why should you care?

Knowledge Management, whether you have a department for it or not, is a crucial part of how companies function.  In an organisation with thousands of people working across the world, knowledge is not only created constantly, but it is also shared and consumed with near immediacy. Our designers are coming up with new ideas, our … Continue reading What is Knowledge Management and why should you care?

MTPcon 17 — theme 3: rejecting or embracing the past

Some of the speakers touched on how we deal with the ideas and ways of the past. Jake Knapp’s design sprint methodology is framed as a rupture from the past, from the ‘default’. Don’t just do design the way you’ve always done it, break from it. Using the ‘design sprint’, a one-week exercise for a … Continue reading MTPcon 17 — theme 3: rejecting or embracing the past

MTPcon 17 — theme 2: creating space and opportunity for teams to perform

A number of the speakers touched on ideas and methods to create space and opportunity for cross-functional product teams to perform. Sarah Nelson talked about the importance of space and the working environment. As culture shapes space, shape also creates a culture. And shape limits or enables the kind of interaction that will enable a … Continue reading MTPcon 17 — theme 2: creating space and opportunity for teams to perform